Clan Wars 4th Anniversary Special
To check the fourth commemoration of Clan Wars, the Clash of Clans advancement group took off two new apparatuses to help with war technique, and an uncommon reward that turned out poorly as arranged.

It has been a long time since the absolute most vital crossroads in the historical backdrop of Clash of Clans. The presentation of Clan Wars four years back totally changed the manner in which the game is played. Families are worked with an emphasis on being focused at faction wars, bases are updated and overhaul arranges all changed therefore.
Group Wars has been refreshed after some time to mirror a portion of the desires of the players. The capacity to watch live assaults in war made War Day progressively dynamic with players holding on to see their factions next assault of resistance. Challenge mode was presented and in this manner constrained war bases to be covered up until the beginning of the war.
Be that as it may, as time passed top families started scanning for extra apparatuses to help strategize and convey outside of the game. The advancement group has expressed that throughout 2018 they intend to reveal a few updates to the game to help carry those highlights to the more easygoing player and family. That began with this commemoration update, two new war apparatuses and a couple of minor updates.
Guarantee Your Target!
During prep day or war day players would now be able to put a banner by any rival's war base to show that they are intending to hit that base. Notwithstanding, remember that during prep day you are seeing the adversary's command post and not their war base. (Note: The player could have a similar plan for their home and war bases, yet it is impossible and an ill-conceived notion.) Thus, players shouldn't 'call' bases for war assaults except if they are certain they can get three stars on it, paying little respect to the structure. A superior methodology would be during the initial couple of long periods of war day to have players check the adversary bases in their range and after that spot the markers.
It is regularly best practice to hit an adversary base in the primary portion of the war in the event that you have 'called' that base, else you might anticipate partners the opportunity to take the stars dependent on when they are accessible. At last, the faction's chief and co-pioneers ought to create and impart an arrangement on how the banners are to be utilized.
Leave Strategy Notes
Players can now likewise leave notes for each base, however there is an extremely little character limit. Utilize this component to impart shortcoming found in the rival's base as well as the procedure to best assault that specific base. Once more, since you can't see the real war base until War Day it will quite often be ideal to utilize this instrument in the initial couple of hours of the war.
Maybe you see a hole in the base or a simple method to haul out the Clan Castle troops. Or then again on the off chance that you realize that a specific procedure like GoVaHo or BoHeWi will effortlessly get three stars when beginning from a specific bearing. The notes can be altered and erased by anybody in the war, so the Leader and Co-Leaders ought to impart an arrangement on how they are to be utilized and who can alter them.
4X Loot?
Presently the occasion did not go by without debate. For four days factions ought to get multiple times the XP and war plunder. A portion of the top YouTubers demonstrated recordings of purchasing a pack of 300,000 dim solution and having it fill the capacity, at that point once exhausted refilled with the rest of the sum. The conviction was that regardless of whether your Treasury couldn't hold 4x the war plunder it would even now show up once the Treasury had been exhausted once.
It didn't. What's more, as you can envision (or likely felt) players were disturbed. What's the purpose of granting 4x war plunder if nobody gets the chance to keep it. Presently a war win still brought about a full treasury, however it was definitely not a decent search for the dev group, who still can't seem to react to their slip-up.
Search for another littler update to the game to arrive at some point in May 2018. After that the group is demonstrating a bigger update in the mid year that could carry significant changes to the manner in which factions are coordinated. Past that we realize that Town Hall 12 is approaching at some point before the year's over, however given the past reputation they will in general discharge greater changes in the fall. Up to that point cheerful conflicting!

It has been a long time since the absolute most vital crossroads in the historical backdrop of Clash of Clans. The presentation of Clan Wars four years back totally changed the manner in which the game is played. Families are worked with an emphasis on being focused at faction wars, bases are updated and overhaul arranges all changed therefore.
Group Wars has been refreshed after some time to mirror a portion of the desires of the players. The capacity to watch live assaults in war made War Day progressively dynamic with players holding on to see their factions next assault of resistance. Challenge mode was presented and in this manner constrained war bases to be covered up until the beginning of the war.
Be that as it may, as time passed top families started scanning for extra apparatuses to help strategize and convey outside of the game. The advancement group has expressed that throughout 2018 they intend to reveal a few updates to the game to help carry those highlights to the more easygoing player and family. That began with this commemoration update, two new war apparatuses and a couple of minor updates.
Guarantee Your Target!
During prep day or war day players would now be able to put a banner by any rival's war base to show that they are intending to hit that base. Notwithstanding, remember that during prep day you are seeing the adversary's command post and not their war base. (Note: The player could have a similar plan for their home and war bases, yet it is impossible and an ill-conceived notion.) Thus, players shouldn't 'call' bases for war assaults except if they are certain they can get three stars on it, paying little respect to the structure. A superior methodology would be during the initial couple of long periods of war day to have players check the adversary bases in their range and after that spot the markers.
It is regularly best practice to hit an adversary base in the primary portion of the war in the event that you have 'called' that base, else you might anticipate partners the opportunity to take the stars dependent on when they are accessible. At last, the faction's chief and co-pioneers ought to create and impart an arrangement on how the banners are to be utilized.
Leave Strategy Notes
Players can now likewise leave notes for each base, however there is an extremely little character limit. Utilize this component to impart shortcoming found in the rival's base as well as the procedure to best assault that specific base. Once more, since you can't see the real war base until War Day it will quite often be ideal to utilize this instrument in the initial couple of hours of the war.
Maybe you see a hole in the base or a simple method to haul out the Clan Castle troops. Or then again on the off chance that you realize that a specific procedure like GoVaHo or BoHeWi will effortlessly get three stars when beginning from a specific bearing. The notes can be altered and erased by anybody in the war, so the Leader and Co-Leaders ought to impart an arrangement on how they are to be utilized and who can alter them.
4X Loot?
Presently the occasion did not go by without debate. For four days factions ought to get multiple times the XP and war plunder. A portion of the top YouTubers demonstrated recordings of purchasing a pack of 300,000 dim solution and having it fill the capacity, at that point once exhausted refilled with the rest of the sum. The conviction was that regardless of whether your Treasury couldn't hold 4x the war plunder it would even now show up once the Treasury had been exhausted once.
It didn't. What's more, as you can envision (or likely felt) players were disturbed. What's the purpose of granting 4x war plunder if nobody gets the chance to keep it. Presently a war win still brought about a full treasury, however it was definitely not a decent search for the dev group, who still can't seem to react to their slip-up.
Search for another littler update to the game to arrive at some point in May 2018. After that the group is demonstrating a bigger update in the mid year that could carry significant changes to the manner in which factions are coordinated. Past that we realize that Town Hall 12 is approaching at some point before the year's over, however given the past reputation they will in general discharge greater changes in the fall. Up to that point cheerful conflicting!
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